
I am a computational scientist and engineer based in New York City.
I use imaging, computer vision, and coarse-grained modeling and simulations to study how living organisms sculpt functional 3D structures across scales through choreographed pattern generation—work that aims to guide the design and control of engineered living systems.
My most recent work is focused on 3D cell geometry—its spatiotemporal patterning and links to tissue mechanics—in developing neuroepithelial tissues.